[Tangaria 1.5.0 Character Dump] Name James II Age 12 Self RB CB EB Best Sex Male Height 5'11" STR: 17 -2 +2 +0 17 Race Vampire Weight 10st 10lb INT: 10 -6 +0 +0 4 Class Blackguard Turns used: WIS: 10 -7 -3 +0 3 Title Thug Game 6304 DEX: 16 -2 +0 +0 14 HP -1/149 Player 17189 CON: 16 -6 +2 +0 12 SP 1/2 Active 12581 Level 12 Armor [14,-3] Saving Throw 50% Cur Exp 1007 Stealth Bad Max Exp 1007 Melee 2d4,+8 Disarm - phys. 37% Adv Exp 1062 To-hit 41,+4 Disarm - magic 29% Blows 1.0/turn Magic Devices 31 Gold 975 Searching 10% Burden 130.4 lb Shoot to-dam +0 Infravision 40 ft Overweight 16.5 lb To-hit 14,+0 Speed -7 MaxDepth 450' (L9) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, curly brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:......+....... Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:............+- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The rotting corpse claws you. > You are more poisoned! > You miss the rotting corpse. > The rotting corpse claws you. > You are more poisoned! > The rotting corpse claws you. > You are more poisoned! > You drain the rotting corpse. > You have destroyed the rotting corpse. > Frik begins a new game. > You have no more Potions of Water (g). > That tastes good. > You are full! > You have 2 Rations of Food {Freesia} (b). > You die. Killed by poison. [Character Equipment] a) a Tulwar (2d4) (+4,+6) Dropped by an unknown monster at 450 feet (level 9). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +1 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 13.4 vs creatures not resistant to life leech and 13.4 vs. others. f) an Old Lantern (2236 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) a Filthy Rag of Resist Fire [1,+0] Found lying on the floor at 100 feet (level 2). Provides resistance to Fire. Cannot be harmed by Fire. h) a Cloak [1,-1] Bought from a store on the surface. i) a Leather Shield [8,-4] An inheritance from your family. l) a Pair of Iron Shod Boots [4,+2] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade of Digging <+3> {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). +3 tunneling. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 19 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food {Freesia} c) 5 Flasks of oil d) a Potion of Heroism e) 2 Potions of Berserk Strength f) a Potion of True Seeing g) a Potion of Slime Mold Juice h) 7 Scrolls of Phase Door i) 2 Scrolls of Treasure Detection j) a Scroll of Word of Recall k) 2 Scrolls of Blessing l) 2 Scrolls of Word of Recall (rugged) m) a Scroll of Identify Rune n) a Wand of Slow Monster (3 charges) o) 3 Staves of Detect Invisible (56 charges) p) 3 Wooden Torches (5000 turns) Intensity 2 light. q) a Wooden Torch (2654 turns) Intensity 2 light. r) a War Hammer (3d3) (+5,+1) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +2 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 9.3 vs creatures not resistant to life leech and 9.3 vs. others. s) a Sling (x2) (+7,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). [Home Inventory] a) 2 Potions of Speed b) 4 Potions of Blindness It can be thrown at creatures with damaging effect. c) 3 Potions of Confusion It can be thrown at creatures with damaging effect. d) a Potion of Salt Water e) a Scroll of Remove Hunger (tattered) f) a Steel Wand {tried} g) a Nickel Wand {tried} h) a War Hammer (3d3) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +2 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 8.2 vs creatures not resistant to life leech and 8.2 vs. others. i) 17 Bolts (1d5) (+2,+1) {Farmer Maggot} j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:16 200ft 4 Killed Grip, Farmer Maggot's Dog 00:00:16 200ft 5 Reached level 5 00:00:26 250ft 8 Killed Baba Yaga 00:00:32 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:52 200ft 10 Reached level 10 00:00:57 150ft 10 Killed Farmer Maggot 00:01:01 100ft 10 Killed Freesia 00:01:45 450ft 12 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..# #...................# #~#~................~ ~ #...................# #.~#................# #####..############## #...................~ #..# #...................~ ##########..#####~#################..~................# #....................................#~##~###~###..#### #....................................# ~..# #....................########~######## .....................# ### .....................# #...................†# ######..############## .. 450' (L9) LF:3-? Light 4 Moves -1 Poisoned Full 96 % Open floor